Post by /\/\att on Jun 11, 2007 11:38:00 GMT -5

Batman Beyond Episode Guide: Season One
1. Rebirth, part one
First aired: 1/10/1999 Production Code: 01
When Terry McGinnis' father is killed by a street gang, he turns to an elderly Bruce Wayne for help ... and a new Batman is born.
2. Rebirth, part two
First aired: 1/10/1999 Production Code: 02
On the way to Commissioner Barbara Gordon, Terry is stopped by Powers' guards and barely escapes - losing the evidence in the process. With no legal remedy, he takes matters into his own hands - stealing the Bat Suit.
3. Black Out
First aired: 1/31/1999 Production Code: 03
One of Wayne-Powers' chief rivals for government contracts is under constant attack by a saboteur - namely Inque, a woman mutated into a shapechanging, liquid, and extremely agile blue blob.
4. Golem
First aired: 2/7/1999 Production Code: 04
A nerdy kid, tired of getting picked on, steals a construction robot to have his revenge. When Batman shuts it down, the boy fuses with the controller, giving him a innate connection to the juggernaut.
5. Meltdown
First aired: 2/14/1999 Production Code: 07
The original Batman's former opponent Mr. Freeze, Victor Fries, has been reduced to a frozen head. Powers uses him a the guinea pig in an experimental cloning procedure that could be used to cure his own mutation. The new Fries claims he wants to make up for his past crimes, but Wayne doesn't trust him. When the cloning process goes awry, only Terry is willing to give Fries the benefit of the doubt... but it may be too late.
6. Heroes
First aired: 2/21/1999 Production Code: 08
Gotham gets some extra help in the form of The Terrific Trio, three scientists with superpowers gained from a radiation accident, now fighting crime with full government backing. Alas, behind the scenes, things aren't as terrific as they seem.
7. Shriek
First aired: 3/14/1999 Production Code: 10
When Derek Powers wants to knock down a certain place in Gotham City that seems mysteriously important to Bruce, Bruce reveals to Terry that the theater on this block is where his parents were killed. But when Terry goes to check on Bruce's dog, Bruce ventures off into the theater and then gets attacked by Shreeve who becomes later known as Shriek, and is rescued by Terry as Batman. When Bruce is taken to the hospital, he starts hearing voices... voices telling him to do something terrible.
8. Dead Man's Hand
First aired: 3/21/1999 Production Code: 06
Batman faces a gang dressed up as playing cards, whose leader has a grudge against his former incarnation. Meanwhile, Terry has a falling out with Dana and ends up seeing a girl who seems to carry as much weight on her shoulders as he does.
9. The Winning Edge
First aired: 4/11/1999 Production Code: 05
Somone's selling dangerous strength enhancing drugs, and Terry is suspected of using due to his erratic schedule and constant exhaustion.
10. Spellbound
First aired: 5/1/1999 Production Code: 09
A strangly clad man with a mesmerizing eyball prowls Gothham, altering people's perception of reality to make them commit crimes without knowing it.
11. Disappearing Inque
First aired: 5/8/1999 Production Code: 12
An employee at Gotham Cryogenics, infatuated with Inque, releases her in a fit of anger after getting fired.
12. A Touch of Curaré
First aired: 5/15/1999 Production Code: 11
A ninja assassin is after Gotham's D.A., Commissioner Gordon's husband. When Batman tries to help out, he receives strict orders from the police chief to stay away.
13. Ascension
First aired: 5/22/1999 Production Code: 13
Unable to obtain enough artificial skin to maintain his charade, Powers plans to resign and put his son Paxton up as his proxy. But Paxton has has his eyes on something more, having learned from his father that power is never given - only taken.
Batman Beyond Episode Guide: Season Two
14. Splicers
First aired: 9/18/1999 Production Code: 16
Splicing, mixing animal DNA into one's genes for an appearance change, has become the latest teen rage. But the D.A. wants to outlaw it, claiming that tests show it causes a dangerous increase in aggressive behavior.
15. Earth Mover
First aired: 9/25/1999 Production Code: 15
A force capable of animating dirt into humanoid forms appears to have it in for one of Dana's friends and her adoptive father.
16. Joyride
First aired: 10/2/1999 Production Code: 14
The Jokerz hijack an experimental military vehicle and set out having "fun", not knowing that a design flaw in its reactor could cause it to blow up, taking half the city with it.
17. Lost Soul
First aired: 10/9/1999 Production Code: 17
An old man named Vance, who died many years ago, had his brain digitized to become an A.I. But when his grandson Bobby reactivates him years in the future after his father dies of a heart attack, Bobby wants his grandfather to help him with company. But when the A.I. tells Bobby to put him online, the A.I claims he just wants to see what has changed over the years. But what does he really want?
18. Hidden Agenda
First aired: 10/16/1999 Production Code: 19
Max becomes the target of vicious pranks when she beats the leader of a Jokerz gang on a school test (the GATs.) She decides to change the program that she was using to search for Batman's secret identity to search for Joker secret identities. When Terry's name shows up on the list, Max finds out about one of his little "secrets."
19. Bloodsport
First aired: 10/23/1999 Production Code: 18
An African hunter comes to Gotham to stalk the ultimate prey - Batman.
20. Once Burned
First aired: 11/6/1999 Production Code: 20
Melanie / Ten shows up again, forced back into the thieving business by the Jokerz, who are holding her family hostage.
21. Hooked Up
First aired: 11/13/1999 Production Code: 21
The Spellbinder returns, addicting teens to VR fantasies and forcing them to steal if they want more.
22. Rats
First aired: 11/20/1999 Production Code: 22
Dana has a secret admirer, one who's determined to be there for her - no matter what she might think of the arrangement.
23. Mind Games
First aired: 12/4/1999 Production Code: 23
Terry receives a telepathic plea for help from a young girl who he encountered the day before.
24. Revenant
First aired: 12/11/1999 Production Code: 24
Chelsea, Dana and a few friends hold a séance to summon the ghost of a student who died at the school. Much to their surprise, it seems like they're successful, as an invisible force starts tearing up the school.
25. Babel
First aired: 1/8/2000 Production Code: 25
Chaos grips Gotham, as Shriek sends disrupting soundwaves throughout the city, warping speech and sending animals into rabid frenzies.
26. Terry's Friend Dates a Robot
First aired: 1/15/2000 Production Code: 26
Terry's unpopular friend sees a way out his social problems when he's offered an illegal synthoid girlfriend. Trouble is, she's just a bit too devoted ...
27. Eyewitness
First aired: 1/22/2000 Production Code: 27
Batman is on the run from the law after Commissioner Barbara Gordon believes she witnessed Batman's involvement in the death of Mad Stan. Bruce works to uncover the truth of what really happened, as well as the involvement of the Spellbinder, before Batman's secret is exposed.
28. Final Cut
First aired: 2/5/2000 Production Code: 30
Curaré returns and kills the entire Society of Assassins - save one operative, who ends up seeking Batman for assistance in defeating her.
29. The Last Resort
First aired: 3/4/2000 Production Code: 29
An increasing number of parents are sending their kids away to a rehabilitation camp as punishment for misbehavior. When the reasons get more and more trivial, Terry starts to get suspicious ... and then Chelsea ends up in there.
30. Armory
First aired: 3/11/2000 Production Code: 31
A top weapons designer is fired and unable to find new work because of a industry recession. He ends up having to steal components and sell his prototypes on the black market to support his family's extravagant lifestyle.
31. Sneak Peek
First aired: 3/25/2000 Production Code: 32
An unscrupulous TV reporter is using a suit to become invisible and walk through walls in order to spy to get his stories. It's up to Batman to stop him before the suit makes him permanently intangible.
32. The Eggbaby
First aired: 4/1/2000 Production Code: 34
Terry's dual life once again gives him trouble, as he's stuck having to care for a robotic baby for Family Studies while Batman is needed to stop a gang of robbers on a crime spree.
33. Zeta
First aired: 4/8/2000 Production Code: 28
An infiltration synthoid, carrying a holographic emitter enabling it to mimic the appearance of anyone, is spotted at Terry's school. It was supposed to be tearing down a terrorist organization from within, but then it stopped following orders ...
34. Plague
First aired: 4/15/2000 Production Code: 33
Stalker returns, this time in the employ of the U.S. government. Batman reluctantly joins forces with him to hunt down a criminal named False Face, who has stolen a dangerous virus for a criminal organization known as KOBRA.
35. April Moon
First aired: 4/22/2000 Production Code: 35
A famed surgeon, Dr. Corso, is forced to mechanically enhance a gang of teenagers when they kidnap his wife and force him to do their bidding. They have Terry outmatched until he tracks down Corso. Corso has put in a voice-activated failsafe but doesn't want to reveal it and endanger his wife ... until he sees his wife April cavorting with the gang leader. Terry gets the keyword ("April Moon") and deactivates the cybernetic gizmos. The gang leader, Bullwhip, escapes but comes back to Corso for help unaware the doctor knows about him and April.
36. Sentries of the Last Cosmos
First aired: 5/6/2000 Production Code: 37
A computer game designer uses his games to find kids he can trick into doing his dirty deeds.
37. Payback
First aired: 5/13/2000 Production Code: 36
After several attacks by a brutal vigalante known as Payback are linked to a teenage support group where members complain about parents and employers, Terry goes undercover to discover the connection. Can Batman find out Payback's identity and stop him before he can attack more innocent people?
38. Where's Terry?
First aired: 5/27/2000 Production Code: 40
Batman's deadly enemy Shriek lures him into the underground railway system and traps him there.
39. Ace in the Hole
First aired: 8/19/2000 Production Code: 41
Call it SECRET ORIGINS: ACE. Ace goes missing after chasing after someone from his past. Bruce recalls how he first met Ace, while Terry's searching uncovers a sick underground sporting ring.
Batman Beyond Episode Guide: Season Three
40. King's Ransom
First aired: September 16, 2000 Production Code: 42
The Royal Flush Gang Return, minus 10, in an attempt to regain their reputation. However, after they are double crossed by Paxton Powers, both Paxton and the gang seek to increase their bank accounts through Wayne. Actress Angie Harmon replaced Stockard Canning as Commissioner Barbara Gordon and Parker Stevenson replaced Cary Elwes as Paxton Powers.
41. Untouchable
First aired: 9/23/2000 Production Code: 39
A seemingly invulnerable man steals a valuable isotope, using technology very similar to something Wayne-Powers' medical division has been working on
42. Inqueling
First aired: 9/30/2000 Production Code: 46
After Inque pulls a job for a wealthy businessman, he betrays her and blasts her with a molecular destabilizing weapon, and she begins to dissolve. In need of help, she seeks out a troubled young woman - her daughter.
43. Big Time
First aired: 10/7/2000 Production Code: 38
A friend of Terry's, Charlie "Big Time" Bigelow, is released from prison, and Terry gets him a job at Wayne-Powers, hoping he'll take the chance at living a normal life. But Charlie didn't earn his nickname for nothing...
44. Out of the Past
First aired: 10/21/2000 Production Code: 44
Talia shows up on Bruce's birthday with an offer - take a turn in the Lazarus Pits and join her philantropic efforts with new youthful vigor.
45. Speak No Evil
First aired: 11/4/2000 Production Code: 45
A gorilla is loose in town, one that has been given an enhanced intelligence by illegal experiments, and he's out for revenge against the poacher that took him from his home years ago.
46. The Call, part one
First aired: 11/11/2000 Production Code: 50
Superman finds proof that one of the Justice League members is trying to kill the others, and brings in Batman as a replacement, hoping they'll be able to sniff out the traitor together.
47. The Call, part two
First aired: 11/18/2000 Production Code: 51
Batman and the League confront Superman about his treachery, but he escapes to his secret fortress. The others have no choice but to follow him there...
48. Betrayal
First aired: 12/9/2000 Production Code: 43
Big Time escapes and hooks up with a smalltime gangster. Feeling alone, he has Terry abducted.
49. Curse of Kobra, part one
First aired: 2/3/2001 Production Code: 48
Terry is sent to a dojo to brush up on his fighting skills after failed encounter with the ninja gang Kobra.
50. Curse of Kobra, part two
First aired: 2/10/2001 Production Code: 49
Max wakes up in the Kobra base, expected to be Zander's wife, Bruce and a badly beaten up Terry try to find her.
51. Countdown
First aired: 4/7/2001 Production Code: 52
Zeta returns to Gotham for a gathering of scientists, but ends up bumping into Mad Stan, who exploits the synthoid's naivete in yet another plan to blow something up.
52. Unmasked
First aired: 12/18/2001 Production Code: 47
Terry recounts a story from his early days as Batman about how he brought a kid into danger from Kobra when he revealed his identity in order to gain the boy's trust.
Batman Beyond Episode Guide: Justice League Unlimited Episodes
The Once and a Future Thing, part one
Justice League Unlimited
First Aired: 2005
In pursuit of a time-travelling thief, Batman, Green Lantern, and Wonder Woman arrive in a futuristic Gotham City twisted horribly awry by alterations to the timestream, and must join forces with the future Batman and the Justice League Unlimited
The Once and a Future Thing, part two
Justice League Unlimited
First Aired: 2005
The time traveling League team goes to the future to team up with that time's League to battle Chronos who rules.
Epilogue
Justice League Unlimited
First Aired: 2005
Sixty-five years in the future, the history of the Justice League is the key to Batman's darkest secret...and Terry McGinnis' final destiny. This episode served as a wrap-up for the entire 'Timm-verse', from BTAS-JLU.
Trivia: Epilogue came from a planned, but unproduced Batman Beyond movie. The movie was rejected due to the controversies concerning Return Of The Joker. The movie had Selina Kyle (not Amanda Waller) creating a clone of Batman (rather than using nano-engineered sperm). The two successful clones were Terry and another who would serve as the antagonist of the film. Selina's Batman would go as far as killing criminal from Batman Beyond including older ones such as The Riddler
Dwayne McDuffie on Waller’s cloning efforts: “Cut from the episode was a scene explaining that Waller did this many times (ala Boys from Brazil) in the hopes of producing one suitable Batman replacement. Girls would be ignored and left to grow up without interference. In families with a good male candidate, like Terry’s—any other siblings would be killed along with the parents. After Phantasm refused to kill Terry, Waller realized how far around the bend she had gone and gave up on the whole project. Terry meeting Bruce later and becoming Batman was indeed coincidence or, more charitably, fate.”